In the game "Rebuild," you have to reclaim your whole city from zombies. When you start playing the game, you can name your city and choose how big the city is. You also name the leader, but you can't name the other characters. Once you made the name of the city and leader, you can choose the difficulty from easy, normal, hard, very hard and nightmare. You get a certain amount of people in the beginning, and while you are playing the game you can recruit more people. You start with a few squares, and you have one person on guard duty, and you can add more people on guard duty to increase the fort's defenses. The people on guard duty defend the fort from random zombie attacks and attacks from zombie hordes. To reclaim areas, you have to send people to kill the zombies, but there's usually a certain amount of danger that can be reduced by sending more soldiers to assist. Also, there's a button on the top-left part of the game screen and when you move your mouse over it, you can see how much danger is present to your fort. To play the game, you click on a building or place in or outside of your fort. If you want to reclaim an area outside of your fort, than you can send soldiers to fight the zombies there to clear the areas of zombies and reclaim it. Zombie hordes are large groups of zombies that are presented by a large red exclamation mark and you can look at the button in the top-left corner of the game screen and see how much danger there is present to your fort. When you reclaim an area, you can replace it with a new kind of building, and it will probably take about 5 days to rebuild a new building. If you have any of your survivors outside on missions and a zombie horde is approaching that building, the mission is automatically canceled. If you try to send soldiers or people out to kill the zombies near a zombie horde, the mission will not allow you to continue, because it says that your squad will not go anywhere near the zombie horde. When you reclaim an area, you can replace it with other things, but I would recommend that if you have a useless building you should try to replace it with a farm so that you have food to feed your survivors. If you have a lot of survivors, then more food is reduced. If you are running low on food, then build a farm ahead of time to increase your food supply daily. Also, big farms are good to reclaim because they produce a lot of food. Also, when you have 0 food, people either leave or die. Another important thing in the game is to keep your survivors happy and their morale should be good. If they are low on morale, they threaten to leave. At the beginning of the game you start with a certain amount of people (depending on difficulty) and the people can die of the following ways:
1) Zombie Attack or Horde; some zombies climb over the wall and kill [a] survivor[s]
2) When you send a group of soldiers on a mission and there is still a danger above 0%, there's a chance that someone would get killed, so in other words, killed on a mission.
3) Illness/Disease
4) Starvation
5) Madman Attacks
6) Infection
7) Rival Gang Attack from the "Last Judgment Gang"
8) Sent out on a mission and died
9) Suicide
Also, if your fort is overrun by zombies from an attack, then you either lose a square (a place like apartments, suburbs, parks, gas stations, and whatever) or a survivor. You lose more survivors/squares if you have a really high danger level.
To train people to become something else, you have to assign them on a mission or train them at a school (that obviously has been reclaimed). You can train anybody to be anything, and I think it takes 3 days for them to become what they were training to be, and they would lose their old skills when they become something else. Here's a list of people and what they do:
Leader: Good at recruiting people. You can name your own leader in the beginning, and you need I think about 15 of them to establish law and order (again, because it was destroyed). Represented by a character wearing a white-long-sleeved dress shirt and dark gray suit pants carrying a blue flag.
Soldier: Good at killing zombies and defending the fort. Also, if you send more of them (or less, depending on how many zombies there are and what the danger level is), they lower the danger level. Represented by a person wielding a gun and wearing camouflage clothing.
Survivor: Good at nothing, but they can be trained to become something else, and you can do this by assigning them on guard duty or sending them on missions. Represented by a person wearing a white T-shirt and blue jeans.
Scientist: Good at researching cures for curing illnesses, binoculars to spot survivors that you can recruit (if you have enough apartments/suburbs they can live in) and researching anti-spoil things that preserve food from going bad. They can also research the cure. Represented by a person wearing a lab coat and khaki pants and carrying a vial (glass bottle where they put the chemical stuff in).
Builder: Good at building walls around claimed areas. Send more of them on missions and they can speed up the building of stuff. Represented by a person wearing blue overalls and carrying a hammer.
Food Collector: Good at collecting food. When you send them to collect food, they gather more food. I remember one time I sent a soldier and a food collector on a mission to collect food, and the food collector got killed, and the soldier came back alive and explained it like this: "The food collector (I forgot what the character's name was, but it was a female character, and no, the soldier did not say what's in these parentheses) was watching for Zed (Zombies) but was trapped and overwhelmed by them. She got her throat ripped out before she could even scream." That sounded really disgusting. Food collectors are represented by a person wearing a red long-sleeved sweater and grayish pants and they carry a large brown bag and there are food cans around them.
To "win" the game, you have to reclaim the Evil Graveyard and have 15 soldiers attack it the Evil Portal in it. You also have to have 3 defensive buildings, other stuff like hospitals and I forget what else. You can put more than 15 soldiers to attack the Evil Portal that sends in the Zombie Hordes (huge zombie groups that attack your fort and are really strong), but no less than 15 soldiers. It takes 10 days to destroy the Evil Portal with 15 soldiers, and when you do destroy it, it shows a small clip that shows a group of your soldiers shooting at the Evil Portal. Then, it shows a caption that says, "On June 20th, 2014, a group of survivors destroyed the Evil Portal. Then you can choose to keep on playing the game and continue to reclaim the city. When you see City Hall, you can kill all the zombies there and reclaim the City Hall, and when you do reclaim City Hall, you can recreate law and order, but you need 5 leaders and some other stuff to recreate law and order. I haven't reclaimed the whole city, so I don't know what happens in the end when you reclaim everything and still have good morale, a lot of survivors (the highest I got was 49) and recreated law and have a good amount of food. Also, when a survivor leaves, it shows that they died, but really they didn't. If everyone dies or you lose all your squares, then you lose the game, and then it shows this: Zombies eating people, and the people they show are: a dead leader, a dead soldier and a dead food collector. A really weird thing that happened in the game was this: A scientist died of sickness, and then when I had only one person left (the leader whom I named Magic Balloon), it showed that the same scientist again died. When I had only one person left (the leader Magic Balloon), I sent him on a mission, so technically he didn't die when the zombies attacked the fort.
1) Zombie Attack or Horde; some zombies climb over the wall and kill [a] survivor[s]
2) When you send a group of soldiers on a mission and there is still a danger above 0%, there's a chance that someone would get killed, so in other words, killed on a mission.
3) Illness/Disease
4) Starvation
5) Madman Attacks
6) Infection
7) Rival Gang Attack from the "Last Judgment Gang"
8) Sent out on a mission and died
9) Suicide
Also, if your fort is overrun by zombies from an attack, then you either lose a square (a place like apartments, suburbs, parks, gas stations, and whatever) or a survivor. You lose more survivors/squares if you have a really high danger level.
To train people to become something else, you have to assign them on a mission or train them at a school (that obviously has been reclaimed). You can train anybody to be anything, and I think it takes 3 days for them to become what they were training to be, and they would lose their old skills when they become something else. Here's a list of people and what they do:
Leader: Good at recruiting people. You can name your own leader in the beginning, and you need I think about 15 of them to establish law and order (again, because it was destroyed). Represented by a character wearing a white-long-sleeved dress shirt and dark gray suit pants carrying a blue flag.
Soldier: Good at killing zombies and defending the fort. Also, if you send more of them (or less, depending on how many zombies there are and what the danger level is), they lower the danger level. Represented by a person wielding a gun and wearing camouflage clothing.
Survivor: Good at nothing, but they can be trained to become something else, and you can do this by assigning them on guard duty or sending them on missions. Represented by a person wearing a white T-shirt and blue jeans.
Scientist: Good at researching cures for curing illnesses, binoculars to spot survivors that you can recruit (if you have enough apartments/suburbs they can live in) and researching anti-spoil things that preserve food from going bad. They can also research the cure. Represented by a person wearing a lab coat and khaki pants and carrying a vial (glass bottle where they put the chemical stuff in).
Builder: Good at building walls around claimed areas. Send more of them on missions and they can speed up the building of stuff. Represented by a person wearing blue overalls and carrying a hammer.
Food Collector: Good at collecting food. When you send them to collect food, they gather more food. I remember one time I sent a soldier and a food collector on a mission to collect food, and the food collector got killed, and the soldier came back alive and explained it like this: "The food collector (I forgot what the character's name was, but it was a female character, and no, the soldier did not say what's in these parentheses) was watching for Zed (Zombies) but was trapped and overwhelmed by them. She got her throat ripped out before she could even scream." That sounded really disgusting. Food collectors are represented by a person wearing a red long-sleeved sweater and grayish pants and they carry a large brown bag and there are food cans around them.
To "win" the game, you have to reclaim the Evil Graveyard and have 15 soldiers attack it the Evil Portal in it. You also have to have 3 defensive buildings, other stuff like hospitals and I forget what else. You can put more than 15 soldiers to attack the Evil Portal that sends in the Zombie Hordes (huge zombie groups that attack your fort and are really strong), but no less than 15 soldiers. It takes 10 days to destroy the Evil Portal with 15 soldiers, and when you do destroy it, it shows a small clip that shows a group of your soldiers shooting at the Evil Portal. Then, it shows a caption that says, "On June 20th, 2014, a group of survivors destroyed the Evil Portal. Then you can choose to keep on playing the game and continue to reclaim the city. When you see City Hall, you can kill all the zombies there and reclaim the City Hall, and when you do reclaim City Hall, you can recreate law and order, but you need 5 leaders and some other stuff to recreate law and order. I haven't reclaimed the whole city, so I don't know what happens in the end when you reclaim everything and still have good morale, a lot of survivors (the highest I got was 49) and recreated law and have a good amount of food. Also, when a survivor leaves, it shows that they died, but really they didn't. If everyone dies or you lose all your squares, then you lose the game, and then it shows this: Zombies eating people, and the people they show are: a dead leader, a dead soldier and a dead food collector. A really weird thing that happened in the game was this: A scientist died of sickness, and then when I had only one person left (the leader whom I named Magic Balloon), it showed that the same scientist again died. When I had only one person left (the leader Magic Balloon), I sent him on a mission, so technically he didn't die when the zombies attacked the fort.